Lineage CodexPlay

Unlock · moves · Ultra Sigils

Pixel Lineage Super Classes

Pixel Lineage has 18 Super classes, three for each of the 6 classes. You pick one at a Trainer's Shrine from The Dungeon (Act 2) on, and the choice is permanent for that hero. Each one has three moves, some have a passive, and each awakens into an Ultra class with its own Ultra Sigil.

How to get oneAll 18Ultra classes and sigils

Unlock

How to get a Super class in Pixel Lineage

Clear the first land, then take a Trainer's Shrine card in The Dungeon.

  1. Beat the floor 10 boss of Sunmeadow Wilds to reach The Dungeon (Act 2).
  2. When a Trainer's Shrine card shows up on the path, pick it.
  3. Choose one of your class's three Super classes. The choice is permanent for that hero.
  4. The first move unlocks right away, the second at hero level 10, the third at hero level 14.

18 Super classes

All Pixel Lineage Super classes

Before their Ultra, 5 of the 18 can hit every foe, 5 can heal, 10 can stun or daze and 2 summon allies. Filter by what you need; every Ultra adds more.

Berserk

Warrior · A tier

Gets stronger as its health drops; heals from its own combos.

  • Heals
  • Stun or daze

Passive · Blood Heat. Sword hits deal more damage the lower your health is, up to +20%.

  • Rending CrossOn pick22t cdMulti-hit (2 hits) · One foe
  • RuinLv 1045t cdAttack · One foe50% chance to DAZE the foe (1 turn)
  • BloodbathLv 1456t cdMulti-hit (4 hits) · One foeHeals you for 20% of the damage dealt
Ultra: Bloodreaver

Sentinel

Warrior · S tier

Defense-piercing hits, a counter stance and party shields as an Ultra.

  • Ignores defense

Passive · Iron Resolve. Direct physical hits deal 10% less damage to you while you hold a Warrior sword.

  • OathbreakerOn pick22t cdAttack · One foeIgnores 40% of the foe's defense
  • Counter StanceLv 1013t cdBuff · YourselfYou become COUNTER STANCE (2 turns)
  • Falling JudgmentLv 1434t cdAttack · One foeWEAKEN the foe (2 turns)
Ultra: Aegis

Greatsword

Warrior · A tier

Hits every foe at once; Whirlwind and wide slams.

  • Hits all foes
  • Stun or daze
  • Great CleaveOn pick32t cdAttack · All foes
  • EarthsplitterLv 1044t cdAttack · One foe50% chance to DAZE the foe (1 turn)
  • WhirlwindLv 1455t cdMulti-hit (4 hits) · One foe
Ultra: Worldcleaver

Rogue

Thief · B tier

Plants traps, then a 5-hit Knife Storm; poison as an Ultra.

    Passive · Prepared Hands. The first Tripwire that lands in each battle sets 2 traps, not 1. One foe still holds at most 3 traps.

    • TripwireOn pick1no cdTrap · One foe
    • DeadfallLv 1022t cdTrap attack · One foe
    • Knife StormLv 1456t cdMulti-hit (5 hits) · One foe
    Ultra: Shadowbroker

    Assassin

    Thief · A tier

    Marks one target and deletes it; the first dagger hit each battle deals more.

      Passive · First Blood. Your first dagger hit that lands in each battle deals +20% damage; a miss keeps the bonus for the next swing.

      • Shadow CutsOn pick22t cdMulti-hit (3 hits) · One foe
      • Death MarkLv 1013t cdMark · One foe
      • Last RitesLv 1446t cdAttack · One foe
      Ultra: Reaper

      Beast Tamer

      Thief · A tier

      Summons a wolf and a bear that fight for 3 turns; poison bites.

      • Stun or daze
      • Summons
      • Wolf PackOn pick22t cdMulti-hit (3 hits) · One foeSummons a wolf that stays and fights for 3 turns
      • Viper StrikeLv 1033t cdAttack · One foe90% chance to POISON the foe (3 turns)
      • Bear MaulLv 1455t cdAttack · One foe50% chance to DAZE the foe (1 turn); Summons a bear that stays and fights for 3 turns
      Ultra: Beastlord

      Cleric

      Mage · S tier

      Holy damage plus a heal for one friend; enemies target it less.

      • Heals

      Passive · Quiet Grace. Foes are less likely to target you, though a Taunt still pulls them.

      • SmiteOn pick32t cdAttack · One foe
      • Mending LightLv 1022t cdHeal · One ally
      • JudgmentLv 1456t cdAttack · One foeWEAKEN the foe (2 turns)
      Ultra: Seraph

      Hexer

      Mage · S tier

      Every foe starts the battle weakened; stuns and weakens.

      • Stun or daze

      Passive · Ill Omen. Every foe starts the battle Weakened and deals 15% less damage for 2 turns. Two Hexers in a party do not double it.

      • Hex BindOn pick24t cdDebuff · One foeThe foe is STUN (1 turn)
      • Hex BoltLv 1021t cdAttack · One foe50% chance to WEAKEN the foe (2 turns)
      • DoomLv 1456t cdAttack · One foeWEAKEN the foe (3 turns)
      Ultra: Doomcaller

      Summoner

      Mage · S tier

      Familiars, a stone guardian and a phoenix that burns every foe.

      • Hits all foes
      • Heals
      • Summons
      • Arcane FamiliarOn pick22t cdAttack · One foeSummons a familiar that stays and fights for 3 turns
      • Stone GuardianLv 1034t cdHeal + buff · YourselfYou become FORTIFIED (3 turns); Summons a stone guardian that stays and fights for 3 turns
      • Phoenix CallLv 1456t cdAttack · All foes60% chance to BURN the foe (2 turns)
      Ultra: Archon

      Monk

      Fist · B tier

      Fast chi palms and a 6-hit Hundred Fists; stuns.

      • Stun or daze
      • Chi PalmOn pick21t cdAttack · One foe
      • Hundred FistsLv 1044t cdMulti-hit (6 hits) · One foe
      • Heaven's PalmLv 1455t cdAttack · One foe50% chance to STUN the foe (1 turn)
      Ultra: Transcendent

      Brawler

      Fist · B tier

      Knockout punches that daze and ignore up to half the defense.

      • Stun or daze
      • Ignores defense
      • HaymakerOn pick33t cdAttack · One foe50% chance to DAZE the foe (1 turn)
      • Guard BreakLv 1022t cdAttack · One foeIgnores 50% of the foe's defense
      • KnockoutLv 1455t cdAttack · One foe60% chance to DAZE the foe (1 turn); Ignores 25% of the foe's defense
      Ultra: Undisputed

      Oni

      Fist · A tier

      Demon mask buff, burning palms and a club that stuns.

      • Stun or daze
      • Demon MaskOn pick24t cdBuff · YourselfYou become INSPIRED (3 turns)
      • Demonfire PalmLv 1032t cdAttack · One foe80% chance to BURN the foe (2 turns)
      • Kanabo SmashLv 1455t cdAttack · One foe40% chance to STUN the foe (1 turn)
      Ultra: Shura

      Minstrel

      Bard · A tier

      The party healer: group heals, regen and a stun lullaby.

      • Heals
      • Stun or daze
      • Soothing HymnOn pick33t cdParty heal · Whole party
      • LullabyLv 1034t cdDebuff · One foeThe foe is STUN (1 turn)
      • Verse of RenewalLv 1434t cdParty heal · Whole partyWhole party becomes REGEN (3 turns)
      Ultra: Songweaver

      Siren

      Bard · B tier

      Weakening shrieks and a crescendo that heals you.

      • Heals
      • ShriekOn pick21t cdAttack · One foe50% chance to WEAKEN the foe (2 turns)
      • EchoLv 1032t cdMulti-hit (3 hits) · One foe
      • CrescendoLv 1455t cdAttack · One foeHeals you for 25% of the damage dealt
      Ultra: Banshee

      Pianist

      Bard · A tier

      Rapid multi-hits and a sonata that hits every foe.

      • Hits all foes
      • Stun or daze
      • StaccatoOn pick21t cdMulti-hit (4 hits) · One foe
      • Moonlight SonataLv 1033t cdAttack · All foes50% chance to WEAKEN the foe (2 turns)
      • Grand FinaleLv 1455t cdAttack · One foe60% chance to DAZE the foe (1 turn)
      Ultra: Virtuoso

      Ranger

      Archer · B tier

      Falcon strikes that blind, snares that stun and a 6-hit arrow storm.

      • Stun or daze
      • Falcon DiveOn pick21t cdAttack · One foe50% chance to BLIND the foe (2 turns)
      • Briar SnareLv 1034t cdDebuff · One foeThe foe is STUN (1 turn)
      • Arrow StormLv 1455t cdMulti-hit (6 hits) · One foe
      Ultra: Stormhawk

      Deadeye

      Archer · A tier

      Crit headshots and arrows that ignore up to half the defense.

      • Hits all foes
      • Ignores defense
      • HeadshotOn pick32t cdAttack · One foe+35% crit chance
      • Piercing LineLv 1044t cdAttack · All foesIgnores 50% of the foe's defense
      • Kill ShotLv 1456t cdAttack · One foeIgnores 30% of the foe's defense
      Ultra: Godshot

      Corsair

      Archer · A tier

      Flintlock shots, burning powder kegs and cannons that hit every foe.

      • Hits all foes
      • Flintlock ParleyOn pick21t cdAttack · One foe+10% crit chance
      • Powder KegLv 1033t cdAttack · All foes60% chance to BURN the foe (2 turns)
      • Cannon BarrageLv 1456t cdAttack · All foes50% chance to WEAKEN the foe (2 turns)
      Ultra: Dread Captain

      Ultra Sigils

      Pixel Lineage Ultra classes and Ultra Sigils

      Every Super class awakens into its own Ultra class when you use its Ultra Sigil. The hero earns the title Awakened and keeps every Super move.

      • +25% attack, magic and max HP.
      • Ultra skill I on awakening; Ultra Tomes teach skills II and III.
      • Ultra attacks never miss.
      • Ultra Sigils and Ultra Tomes are rare drops out in the world; the game does not say where.

      Bloodreaver

      Bloodreaver Sigil · from Berserk (Warrior)

      • Red ApocalypseAwakening67t cdMulti-hit (10 hits) · One foe
      • Executioner's MoonTome I78t cdAttack · One foe
      • Crimson FrenzyTome II46t cdHeal + buff · YourselfYou become INSPIRED (3 turns)

      Aegis

      Aegis Sigil · from Sentinel (Warrior)

      • Judgment WallAwakening67t cdAttack · All foes50% chance to STUN the foe (1 turn)
      • Bastion of HeavenTome I46t cdParty heal · Whole partyWhole party becomes FORTIFIED (3 turns)
      • Heaven's LanceTome II78t cdAttack · One foe60% chance to STUN the foe (1 turn)

      Worldcleaver

      Worldcleaver Sigil · from Greatsword (Warrior)

      • Sky SplitterAwakening67t cdAttack · All foes60% chance to DAZE the foe (1 turn)
      • Horizon BreakTome I78t cdAttack · One foe
      • Titan's RampartTome II46t cdParty heal · Whole partyWhole party becomes FORTIFIED (3 turns)

      Shadowbroker

      Shadowbroker Sigil · from Rogue (Thief)

      • Thousand TrapsAwakening67t cdAttack · All foes90% chance to POISON the foe (3 turns)
      • Iron MawTome I78t cdAttack · One foePOISON the foe (3 turns)
      • Smoke CarnivalTome II46t cdParty heal · Whole partyWhole party becomes FOCUSED (3 turns)

      Reaper

      Reaper Sigil · from Assassin (Thief)

      • Final HourAwakening67t cdAttack · One foeIgnores 50% of the foe's defense
      • Reaping MoonTome I67t cdAttack · All foes60% chance to WEAKEN the foe (2 turns)
      • Death's VeilTome II46t cdHeal + buff · YourselfYou become FOCUSED (3 turns)

      Beastlord

      Beastlord Sigil · from Beast Tamer (Thief)

      • StampedeAwakening67t cdAttack · All foes60% chance to DAZE the foe (1 turn)
      • Primal MawTome I78t cdAttack · One foe
      • Alpha's HowlTome II46t cdParty heal · Whole partyWhole party becomes INSPIRED (3 turns)

      Seraph

      Seraph Sigil · from Cleric (Mage)

      • Heaven FallsAwakening67t cdAttack · All foes80% chance to WEAKEN the foe (2 turns)
      • Seraph's GraceTome I46t cdParty heal · Whole partyWhole party becomes FORTIFIED (3 turns)
      • Divine LanceTome II78t cdAttack · One foeWEAKEN the foe (3 turns)

      Doomcaller

      Doomcaller Sigil · from Hexer (Mage)

      • End of DaysAwakening67t cdAttack · All foesWEAKEN the foe (3 turns)
      • Chains of OblivionTome I67t cdAttack · All foes50% chance to STUN the foe (1 turn)
      • EclipseTome II78t cdAttack · One foe

      Archon

      Archon Sigil · from Summoner (Mage)

      • Legion GateAwakening67t cdAttack · All foes70% chance to BURN the foe (2 turns)
      • Dragon GateTome I78t cdAttack · One foeBURN the foe (2 turns); Summons a gate wyrm that stays and fights for 2 turns
      • Behemoth PactTome II46t cdParty heal · Whole partyWhole party becomes FORTIFIED (3 turns); Summons a behemoth that stays and fights for 3 turns

      Transcendent

      Transcendent Sigil · from Monk (Fist)

      • Ten Thousand PalmsAwakening67t cdMulti-hit (12 hits) · One foe
      • Palm of HeavenTome I67t cdAttack · All foes60% chance to DAZE the foe (1 turn)
      • NirvanaTome II46t cdParty heal · Whole partyWhole party becomes FOCUSED (3 turns)

      Undisputed

      Undisputed Sigil · from Brawler (Fist)

      • Title FightAwakening67t cdAttack · One foe60% chance to STUN the foe (1 turn)
      • Main EventTome I67t cdAttack · All foes60% chance to DAZE the foe (1 turn)
      • UndisputedTome II46t cdHeal + buff · YourselfYou become INSPIRED (3 turns)

      Shura

      Shura Sigil · from Oni (Fist)

      • Demon GateAwakening67t cdAttack · All foes80% chance to BURN the foe (2 turns)
      • Demon Lord's MawTome I78t cdAttack · One foeBURN the foe (2 turns)
      • Blood PactTome II46t cdHeal + buff · YourselfYou become INSPIRED (3 turns)

      Songweaver

      Songweaver Sigil · from Minstrel (Bard)

      • Symphony of StarsAwakening67t cdAttack · All foes60% chance to DAZE the foe (1 turn)
      • Celestial ChoirTome I46t cdParty heal · Whole partyWhole party becomes INSPIRED (3 turns)
      • Supernova SoloTome II78t cdAttack · One foe

      Banshee

      Banshee Sigil · from Siren (Bard)

      • Death WailAwakening67t cdAttack · All foes80% chance to WEAKEN the foe (2 turns)
      • Soul RendTome I78t cdAttack · One foeWEAKEN the foe (3 turns)
      • Lament of TidesTome II46t cdParty heal · Whole partyWhole party becomes FORTIFIED (3 turns)

      Virtuoso

      Virtuoso Sigil · from Pianist (Bard)

      • Meteor ConcertoAwakening67t cdAttack · All foes60% chance to DAZE the foe (1 turn)
      • Final CrescendoTome I78t cdAttack · One foe50% chance to STUN the foe (1 turn)
      • NocturneTome II46t cdParty heal · Whole partyWhole party becomes INSPIRED (3 turns)

      Stormhawk

      Stormhawk Sigil · from Ranger (Archer)

      • HawkstormAwakening67t cdAttack · All foes50% chance to BLIND the foe (2 turns)
      • Talon of the StormTome I78t cdAttack · One foe
      • Eye of the StormTome II46t cdParty heal · Whole partyWhole party becomes FOCUSED (3 turns)

      Godshot

      Godshot Sigil · from Deadeye (Archer)

      • Orbital ShotAwakening67t cdAttack · One foeIgnores 60% of the foe's defense
      • Bullet StormTome I67t cdAttack · All foes
      • Dead CalmTome II46t cdHeal + buff · YourselfYou become FOCUSED (3 turns)

      Dread Captain

      Dread Captain Sigil · from Corsair (Archer)

      • Ghost ArmadaAwakening67t cdAttack · All foes60% chance to BURN the foe (2 turns)
      • Flagship RamTome I78t cdAttack · One foe
      • Rum and GloryTome II46t cdParty heal · Whole partyWhole party becomes INSPIRED (3 turns)

      FAQ

      Pixel Lineage Super class FAQ

      How do I get a Super class in Pixel Lineage?

      From The Dungeon (Act 2) on, a Trainer's Shrine card can appear on the path. Pick it and choose one of your class's three Super classes.

      Can I change my Super class?

      No. The Super class choice is permanent for that hero.

      When do Super class moves unlock?

      The first move unlocks right away, the second at hero level 10 and the third at hero level 14.

      How do I get an Ultra Sigil?

      Ultra Sigils and Ultra Tomes are rare drops out in the world. Each Super class has its own sigil; using it awakens your hero into that Ultra class.

      What does an Ultra class give?

      +25% attack, magic and max HP, every Super move, and three Ultra skills: the first on awakening, the next two from Ultra Tomes. Ultra attacks never miss.